Swapping out body armor for a Coast Guard certified personal floatation device (PFD), Cold Fear takes the survival/horror genre into new ground... that being open water. Except on a boat. In the water. You get the idea.

Anyway, we're talking interactive thriller that involves skulking about a Russian whaler crewed by homicidal sailors recently possessed by brain-latching organism thingies. You can toggle between classic, fix-camera perspective and a zoomed-in free look system, both of which fall short or ever giving you the "big picture," which is the whole claustrophobic point of survival/horror games in general, and Cold Fear is all over it, clunkiness be darned.

Too, there is a freshness to its otherwise formulaic biological doomsday gameplay (with way too many locked doors, way too many keys hiding behind some other door on the other side of the ship and many a homicidal sailor between) in that the ship-shaped setting allows for great, dank and confining interiors, harrowing perfect storm hellishness on deck and a constant sense of imminent seasickness as you and the cargo are pitched about throughout. Offsetting that is a unique ability to grab a hold of something should you need a steady aim--and you will--because, you know, infested humans are best shot/stomped/beaten in the head (with varying degrees of accuracy), no matter what game you're playing. Have at it.